
- #DARK ENVOY ARMOR FOR FREE#
- #DARK ENVOY ARMOR PATCH#
Blocked save button if a save file name is empty.(4) Added labels for map markers in large map view.(3) Added a setting for disabling mini-map rotation.(1) Dungeon mini-map is now updated properly when obstacles are removed.Fixed an issue where some skill icons were not loaded.Input had been blocked on loading screen.Fixed an issue with some enchantments that caused units wearing items with them to stop moving.Fixed marking area of effect skill effects that are triggered by projectiles on hit.Fixed the issues with missing item icons in inventory.
Fixed an issue where Bandit Chief could have become invulnerable for an unlimited time. (3) First phase of combat had been altered to the correct version. (2) His charge skill had been fixed to have specific interactions with rats. (1) Increased range on some of his skills, as they were not feasible to use previously. Multiple balance changes throughout the game, including, but not limited to:. Healing fountain logic had been improved, as the previous one could have been abused by the player. Fixed starting camera position on World Map. Fixed an issue with Frozen status that caused damage mitigation not to work correctly. Added item comparison when buying from a Merchant. Fixed an issue that caused blurry screen upon entering World Map. Added Edge Panning and arrow keys movement to World Map. Added Edge Panning sensitivity settings. NPC units no longer ignore personal space of other characters. Removed TAA and Motion Blur display options as they tend to glitch too often. Hard statuses (Stun, Freeze, Knockdown etc.) now interrupt casting skills. Fixed an issue where audio positioning wasn’t always properly set. Removed excessive party join/leave messages. (3) Rats should now behave more like actual rats. (2) Skill casting should now be more reasonable. (1) Threat system had been improved – target switching should now be more obvious to the player. Fixed an issue with player being in combat, despite no enemy being in proximity. Improved line of sight calculations, for both better performance as well as more clarity for players. Improved interactions with objects or NPCs when multiple units are selected. Fixed an issue with enemies getting stuck on covers and other static units. Fixed face animation in first cutscene.
Fixed slow time audio effect when opening popups. Fixed a glitch in intro cinematic that caused the first few frames to be rendered incorrectly. Cone skill targeting (e.g., Adept’s Frostbolts) had been centered and now show proper range. Custom items with already applied enchantments on them can be found. Some unit statistic values have been renamed, and the values shown have been fixed. The player can no longer move the camera during cutscenes. Re-rolling item modifiers during item crafting now works properly. Neutral summoned units no longer reveal fog of war for the player. Substantially improved level loading times. Audio banks loading should take considerably less time.
Fixed various problems with loading saves from previous versions.Target framerate can no longer be decreased below 30 fps.Multiple small performance improvements, especially on lower tier hardware.Added an option for the cursor to be locked to the game window.
#DARK ENVOY ARMOR PATCH#
Patch Notes: Dark Envoy Demo, 3 February 2023
#DARK ENVOY ARMOR FOR FREE#
Thank you for playing Dark Envoy Demo! Oh, we almost forgot to mention that it is now available for free to all Steam players! Here's a list of the latest updates we've implemented based on your valuable comments and observations. Thank you for joining us on this journey. Our goal wasn't to fix the bugs because that's what our QA is for, but to find out what your feedback is and what we can improve to bring you more fun during the upcoming Steam Next Fest. Over the past two weeks, hundreds of our followers and members of our great Discord community have participated in friends and family tests of the Dark Envoy Demo. Here are the patch notes: Dark Envoy Demo is out now thanks to your feedback! Thanks to over 850 participants and 300 pages worth of feedback, the demo now offers a VSync option, assorted performance improvements, shorter loading times, as well as numerous gameplay and UI adjustments. Following a limited playtest in preparation of the upcoming Steam Next Fest, the Event Horizon team brings us an updated demo for their upcoming "Guns N’ Sorcery" tactical RPG Dark Envoy.